How moronic do you have to be to alter the game in a way that will turn it into a drudgery inventory management fest?. Well to put it mildly, this ammo change is absolutely retarded and void of any idea at all. Might be me being paranoid but in the 4 or 5 levels i had sulik with me i did not see him gain level. Now 8 pounds are 80 bullets and 50 12 gauge shells weigh 15 pounds - what is up with that? is this supposed to be like this or its screwed up?Īlso Im level 9 atm but klint has carry wight of 455 pounds and has 224 hp or something like that. Before the bozar ammo stacked at 50 which meant 200 bullets were 8 pounds. This results in a huge increase in carry weight. Not only that but the bigger problem is that the shotgun shells stack at 10, the colt ammo stacks at 10 as well and the bozar ammo stacks at 20 + others. I remember 140 bozar ammo and 60 i think 12 gauge shells were 12k gold. ![]() My problem here is that the ammo stacks have been reduced by half and the ammo itself costs huge prices. ![]() ![]() I followed the instructions to the letter, going as far as making not only the proto folder read-only but every single file inside critters and items as per written in the 2.1 readme file. The 2.0 with a 2.1 version update was all i could find on the NMA mods page so i got them.
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